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Map Notes

Overview

This article has been updated to include details for Version 10, and may not be accurate to previous versions.

Tabletop roleplaying games often require note-taking for specific objects in a scene, or landmarks on a map. Foundry Virtual Tabletop supports the creation of Map Notes that you can easily place on a Scene, allowing gamemasters and their players to easily reference notes they've made. This article will familiarize you with the process of creating map notes, editing existing map notes, and how permissions for Journal Entry Pages determine visibility of map notes.

The Journal Notes Layer ( )

Journal Notes Tool Palette
The Journal Notes Layer controls allow you to create and view Map Notes.

The Journal Notes layer tools provide direct access to how you, as a player or gamemaster, interact with Map Notes.

Select Notes ( )
The Select Notes tool can be used to drag a rectangular selection box to select one or more placed Map Notes.
Create Map Note ( )
The Create Map Note tool allows creation of map notes anywhere on the canvas using a simple click, which can then be configured to either link to a Journal Entry, Journal Entry Page, or not as necessary.
Toggle Notes Display ( )
Clicking this button toggles whether notes are visible on the Scene on all layers, or only while on the Journal Notes layer.
Clear Notes ( )
this button deletes all currently placed notes from the Scene, permanently, with a prompt to confirm.

Creating Map Notes

Map notes can be created by a gamemaster or assistant GM or, in cases where @Article[permissions]{Permissions} have been granted, even players. This can be done using the Create Map Note button from the Journal Notes layer, or by dragging and dropping a Journal Entry or Journal Entry page from the sidebar tab to anywhere on a Scene.

Creating a Map Note from the Journal Notes layer
  1. Access the Journal Notes controls using the buttons for Layer Controls ( ).
  2. Click the Create Note ( ).
  3. Click the point on the Scene where you wish to place your note.
  4. A dialog window should appear which will prompt you to enter a name, and ask if you wish to create a corresponding journal entry. It also contains a drop down to control which folder to place that journal entry under in the sidebar if you choose to do so.
  5. Once you set your note's name a second dialog window should appear which will allow you to configure the Note before it is placed.
Creating a Map Note from an existing Journal
Map Notes Configuration Menu
An example Map Note and its Map Note Configuration dialog.
  1. Create a Journal Entry in the Journal Entries sidebar.
  2. If you wish to create a link to the complete Journal Entry, drag your newly created journal entry from the sidebar onto the scene.
  3. If you wish to create a link to a specific Journal Entry Page, drag the page from the Table of Contents sidebar within an open Journal Entry onto your scene.
  4. Once you drop the Journal Entry or Page onto the scene, a dialog window should appear which will allow you to configure the note before it is placed.

Map Note Visibility

Map Notes are not always visible - depending on a user's settings, they may only appear while the Journal Notes button is selected in the scene control toolbar. If you wish to see available map notes on the scene at all times, simply click on the Journal Notes button (bookmark icon) in the scene control toolbar, and click Toggle Notes Display ( ). Once enabled, notes will remain visible on every layer. This setting isper user- each player is able to toggle the visibility of Map Notes for themselves.

Global Visibility

By default, Map Notes are obscured by Fog on scenes with Fog Exploration and will only appear when they are within the field of vision for a controlled Token. Setting the Globally Visible toggle in the configuration window for a Map Note elevates that note so that it is visible regardless of Token vision settings.

Permission-based Visibility

For Map Notes that are linked to a Journal Entry or Journal Entry Page, visibility is determined by the permission level configured on the Journal Entry or Page. If a player has "Limited" permissions, they will be able to see the position of the Map Note and its assigned label, but they will not be able to open it. For Image Pages, journal entries may still be opened by users with a Limited. If a Map Note has no Journal Entry associated with it, the note will be visible to all users currently viewing the scene.

If you right-click on a Journal Entry in the sidebar, you can conveniently "Jump to Pin" to pan the canvas to its placed Note location.

Deleting Notes

A Map Note can be deleted from a Scene by a Gamemaster by mousing over the note and pressing the Delete key. Alternatively, all Map Notes on the current scene can be deleted by clicking the Map Notes button (bookmark icon) in the scene control toolbar, and clicking "Clear Notes" (trash can icon).

Deleting a placed object like a Map Note will not delete the Journal Entry that it refers to.

Configuring Notes

After you place a Map Note you may configure it in accordance with the options listed below. You can change or modify these settings again at any time by double right-clicking on the map note icon. Map Notes can be re-configured to point to a different journal entry or page after its creation as well.

Map Note Configuration Options
Map Notes - Config Screen
An example Map Note and its Configuration dialog which is opened by double right-clicking on the control icon.
Journal Entry
The Journal Entry assigned to the Map Note. Double clicking the Map Note will bring up the Journal Entry.
Page
A specific page within a Journal Entry assigned to the Map Note. Double clicking the Map Note will bring up the Journal Entry and jump to that specific Page.
Text Label
The label the Map Note will display when moused over. If left empty, the label will default to the name of the Journal Entry.
X/Y-Coordinate
The coordinates for the Map Note on the scene. It is worth noting The Map Note can still be dragged and relocated after placing, making these fields more suitable for fine-tuning the placement of pins.
Entry Icon
The display icon for the Map Note.
Custom Icon
If you wish to use a specific icon not included in the entry icon list, you can define the path to it here.
Icon Size
The size of a Map Note's icon on the Scene. This is equal to the length of one side of the icon, in pixels.
Icon Tint
If you wish to apply a color filter to an icon, you may set it here. Empty by default.
Font Family
The font which will be used to display the text of this note. Signika by default.
Font Size
The font size of the Text Label entered.
Text Color
The color of the Text Label. A text stroke will automatically be added in contrast to the color chosen to ensure visibility.
Text Anchor Point
The placement of the Text Label relative to the Map Note itself.

API References

To interact with Map Note objects programmatically, you will primarily use the following API concepts: