April 13, 2022
Foundry Virtual Tabletop - Version 9 Stable Build 268 Release Notes
We are very pleased to bring you all another bug-fixing focused update with Version 9 Stable Build 268. As with all releases on the Stable branch, this build is composed of fixes and changes for bugs sourced from feedback provided by you, our awesome community, as well as internal testing. These updates prioritize resolving bugs in ways which will not introduce breaking changes to the API or negatively impact modules and game systems.
WARNING: While this is categorized as a stable release there is always a possibility of unexpected bugs or compatibility issues. As with any time you update the core software, be sure to perform a complete backup of your user data to minimize any risk of data loss (Follow this handy guide).
Our goal for this release was to polish up a few lingering non-critical (but no less irritating) bugs to help keep V9 stable while our development focus is spent primarily on Version 10. This is a fairly light update, surgically targeting a few UI and API issues as well as a few lingering bugs that couldn't be addressed during our last update. We also took the opportunity to address a few UI and documentation inconsistencies.
Interface and Applications
- Chaining multiple keyboard shortcuts in a row should no longer cause the Command (CMD) key on Macs to not be recognized. (6771)
- Playlists will now update properly when adding a new track and work as expected when deleting a track. (6956)
- Resetting or deleting a deck with dealt cards should now reset the deck properly. (6941)
- Token Config vision distance and light radius are now expressed in distance units rather than grid units. (6942)