Create explorable worlds in seconds with World Weave
Randomly generate a world map in seconds
- Customize your generated map: paint terrain, draw roads and rivers, and place, move, or resize landmarks. You can also start from a blank canvas
Like Dungeon Weave, World Weave is part of the Weave series, designed to help GMs create beautiful maps quickly and easily, and bring them into play
With World Weave, you can:
- Create world maps ranging from a few hundred hexes to 7,500. turn your map into a Foundry scene with one click. Place names and Gazetteer entries come along
- Generate a map or start from a blank canvas, then paint terrain, draw roads and rivers, and place, move, or resize landmarks
- Paint terrain and seasons onto any part of the map, and watch day turn to night as game time passes. Watch the map come alive with birds overhead, chimney smoke, rippling water, drifting leaves, and trees swaying in the wind
- Choose between Quality and performance modes to suit your setup. Performance mode keeps large maps smooth on modest hardware
- Fill your world with a wide range of landmarks and give your stories places to unfold.
Give every place a stor
- Organize your world into regions, settlements, and landmarks. Rename places, adjust their boundaries, or create your own.
- Give each place an illustrated Gazetteer entry with a local map and your written content, linked directly to Foundry journal.
- Players can view Gazetteer entries, while you can edit their content and decide when to share them with the players.
Bring your hexcrawl to the table
- Manage exploration, discovery, and fog of war. Players submit travel routes for the GM to approve.
- Customize travel speeds and terrain costs. Approved journeys advance time, reveal hexes, and trigger events along the route.
- Set triggers for places or individual hexes: run macros, play background music, roll on random tables, and more.