WFRP4e - More Subspecies
This module adds a collection of homebrew human subspecies to the WFRP 4E character generator and provides tools to create your own custom ones.

Homebrew Subspecies
The subspecies added by this module are optional, and you can opt in to use as few of them as you like in your game. Subspecies are organized into different datasets corresponding to their origin:
| Dataset | Subspecies |
|---|---|
| Bretonnian Humans | Bretonnian (Generic), Aquitainian, Artoin, Bastonnian, Bordelen, Brionnian, Carcassonnian, Couronnian, Gisoren, L'Anguillian, Lyonen, Montfortian, Mousillonian, Parravonese, Queneller |
| Estalian Humans | Estalian (Generic) |
| Imperial Humans | Altdorfer, Averlander, Drakenwalder, Hochlander, Middenheimer, Middenlander, Nordlander, Nulner, Ostlander, Ostmarker, Reiklander, Salzenmunder, Sollander, Stirlander, Strigany, Sylvanian, Talabeclander, Talabheimer, Wastelander, Wissenlander |
| Kislevite Humans | Kislevite (Generic), Gospodar, Ropsmenn, Ungol |
| Tilean Humans | Tilean (Generic) |
Once enabled, you can identify homebrew subspecies by the * prefix.

For more information about the skills and talents check the wiki.
Source Data
This homebrew compilation was based on this Google Sheet that I found online and later refined to use in my groups. If you are the original author, please reach out so I can give you proper attribution for your work.
Homebrew design choices
Source Data
Languages
- All subspecies are assumed to be proficient in their native language. Non-imperials are not automatically proficient in Reikspiel.
- Some subspecies have access to Lore skills relevant to local threats and neighboring provinces.
- Strigany are assumed to speak both Reikspiel and Strigany proficiently.
- Sylvanians are assumed to speak both Reikspiel and Sylvanian proficiently.
Lore
- Some subspecies have access to Lore skills relevant to local threats and neighboring provinces.
Other
- Estalian, Tileans and Bretonnians have access to signature Melee/Ranged skills inspired by their army books.
- Kislevites have access to several physical talents to emphasize their heritage (GM discretion is advised)
If you have suggestions please open an issue.
Compatibility
This module requires Foundry v13 and the WFRP4e system v9+.
Installation / Usage
This module requires the WFRP4E System and the Core Module.
- Install the package following the standard Foundry procedure.
- Go to the module settings and choose the subspecies you want to allow in your game.
- Start a new character generation with the
/charcommand to use the enabled subspecies.
IMPORTANT: The WFRP4E character generator requires either a GM to be present (from the very start of the process) or players to have the Create New Actors permission.
Settings
The module has a settings page that you can use to customize the experience to your liking. Read more about it here.
Support the Project
Please consider supporting me if you find this module useful.