Weapons of Lore V1.0 uses Foundry v12 and D&D system module v4.4.3.
Weapons of Lore V2.0 uses Foundry v13 and D&D system module v5.0.3.
Weapons of Lore is a 95-page 5E supplement filled with new, unique, and wondrous magic weapons. The supplement includes:
- Progressing Weapons - 42 weapons that increase in power with the character.
- Cursed Weapons - 32 weapons that help but also hinder.
- Rechargeable Weapons - 32 weapons with limited charges. Rather than recharging after a rest, these unique creations require a completed task or special material to recharge.
- Enterprising Entrepreneurs - 5 individuals or groups who may assist the characters in recharging their unique weapons.
- Traditional Weapons - 41 standard magical weapons.
- Encounters - More than 300 encounter ideas to help you introduce these rare treasures to the characters. Each of these may also inspire your own one-shot adventure or random encounter.
- Applied to Villains - Suggestions on how you might apply these weapons to your campaign's villains, making them Bigger & Badder.

Weapons That Grow with Your Characters, Cursed Weapons, And More
All images and writing are 100% human-created. NO AI! I believe in supporting my fellow human creators.
- Interior Artists: Albert Chauw, Giulia Tonon, Henry Tantiado, Levi “Dubious Artiste” Lord, Lola Ralston, Matt Morrow, Saga Mackenzie, Steven Shan
- Weapon Design: Bianca Bickford, Chad M. Lensch, Chant Evans, Chris Bissette, Dale Critchley, Daniel Kahn, E. R. F. Jordan, Ethan Yen, Graham Ward, Greg Marks, Jamie Flecknoe, J. A. Headley, Jeff C. Stevens, Jeff Mueller, Joe Raso, Jon Hook, Kari Jo “Kage” Freudigmann, Kelly Pawlik, Meaghan J, Michael Spredemann, Mosey, Richard Green, Ross Leiser, Skeeter Green, Spencer Hibnick, T.M. van Dalen
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