A Menagerie Press 5e adventure for 3rd-5th level characters.
A monstrous raid has left the town of Ashwood in ruins. The desperate townsfolk have placed bounties on the creatures leading the raiders, hoping heroes and mercenaries will come to save what is left of Ashwood. The Waywyrm Bounties features five adventures that are playable individually or as a modular mini campaign.
Introduction
The heroes are offered a series of three interconnected bounties, playable in any order. One bounty is for Hydac, an orc matriarch and sorceress . Another bounty target is Xagu, a hungry hill giant. The third bounty is Josseill Snowstar, a halfling druid, and Ghirah, her winter wolf companion. All three of these bounties are connected to Su-Davnulth, the secretive green dragon known as the Waxwyrm to her minions.
Overview
The adventure is broken down into five parts and a conclusion. After the introduction, the adventurers tackle the three bounties (Hydac the orc, Xagu the giant, and Josseill the halfling) in any order before attempting to defeat the Waxwyrm:
- Part 1: The adventurers arrive in Ashwood.
- Part 2: The heroes hunt Hydac, the orc sorceress, and her warband, who are lairing in Merry Hill, an old druidic barrow.
- Part 3: The adventurers meet Xagu the hill giant, who has taken over a ruined temple.
- Part 4 (Optional): The adventurers can journey to the underground shrine of Abralax, a powerful horned devil banished long ago (included as a Kickstarter stretch goal).
- Part 5: The adventurers find the home of Josseill the druid and her winter wolf Ghirah, who are currently living in an old medusa’s cave.
- Part 6: The heroes locate Su-Davnulth’s riverside lair and attempt to defeat the Waxwyrm.
- Part 7: Conclusion
What's included
- NPCs
- New Thematic Monsters
Some other stuff
- This module requires the Dungeons and Dragons 5e system available here for free.
- You can find the changelog here.
Owned by Menagerie Press. Copyright (C) 2023. Used with permission. All rights reserved.
Released on 9 November 2023