Package Description

A simple-as-possible module to muffle sounds that are behind a wall for a player or token.

How it works

  • Enable Token Vision on the scene (this is a MUST)
  • DO NOT Disable "Constrained by Walls" on the Sound
  • EITHER Set sound occlussion on Walls to limited or none as needed
  • It works with sound easing (volume changing)
  • It will detect walls and muffle the sound (see table below)
  • Windows are less likely to muffle (see table below)
  • Terrain walls don't contribute to muffling (see table below)
  • Ethereal Walls don't contribute to muffling (see table below)


Test cases

Test cases for current muffling logic


Demo videos

Nightclub demo

Nightclub demo

Test suite demo

Test suite demo

Known Issues

  • If the first action you do when accessing the site is selecting a token, it won't be muffled, just select another token or move it one time.


This module doesn't allow a token to hear through walls if Sound Restriction is in place. This is for muffling sounds so you don't hear them clearly through walls.

Tagged Categories

  1. Audio Improvements

Available Versions

  1. Version 1.0.0

  2. Version 1.0.1

  3. Version 1.0.2