Adds a way to control multiple scene elements (tokens, tiles, walls, and so on) as a single unit, so that they all move and rotate at once. This grouping of elements is referred to as a vehicle, but the concept is flexible and can be used for general automation, traps, or other mechanisms with moving parts.
Vehicles can be controlled directly, or remotely, using a special token assigned as a controller.
Vehicles are defined using Foundry's built in drawing tools. A new tab in the Drawing Configuration window for any rectangle, ellipse or polygon drawing is used to configure vehicle behaviour.
Follow the Project URL link for full usage instructions.