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Twodsix Weapon SFX (MGT2e)

An Add-on Module for Foundry Virtual Tabletop

Author: BdrGM Project Source Foundry Versions 13+ (Verified 13) Last Updated 1 day, 4 hours ago

This package contains art, text, or software code produced using generative AI.

README hero image was AI-generated. All code/UI/config are my original work. No third-party copyrighted audio or text is included; users must supply their own sound files.

Give your Travellers the bang they deserve. Map weapons to Single / Burst / Auto sounds and the module will listen to Twodsix attack chat flags and play the right SFX—no fallback noise, no duplicate triggers, clean per-mode volume, and a slick, collapsible Groups Manager.

Features

Requirements

How it works

The module listens to Twodsix attack chat messages and reads
message.flags.twodsix.attackType (e.g. single, auto-burst, auto-full).
It finds the first matching group whose Weapon Names list contains the item name, then plays the corresponding sound for that firing mode at the configured volume.

Setup

  1. Install & enable the module.

  2. Open Game Settings → Twodsix Weapon SFX → Open Groups Manager.

  3. Add a group, enter weapon names (comma-separated), and set sound paths for Single/Burst/Auto.

  4. Adjust per-mode volumes as desired and close the window (auto-saves). Test by rolling attacks.

Notes

Source & Issues: https://github.com/BdrGM/twodsix_mgt2e_weapon_sfx

Supported Game Systems

  1. Twodsix - Cepheus & Traveller (Unofficial)

    Latest Version: Version 6.6.3 Last Updated 1 day, 4 hours ago

Categories

Available Versions

  1. Version 0.1.2

    1 day, 4 hours ago
    Foundry Version 13+ (Verified 13) Manifest URL Read Notes
  2. Version 0.1.1

    1 day, 7 hours ago
    Foundry Version 13+ (Verified 13) Manifest URL Read Notes
  3. Version 0.1.0

    2 days, 16 hours ago
    Foundry Version 13+ (Verified 13) Manifest URL