Token Animator is a Foundry VTT module that allows you to create, organize, and run custom movement animations for tokens directly on the canvas.
Main features:
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Define motion paths using waypoints placed on the grid.
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Control animations with Play, Pause, Resume, and Stop, available per animation and per folder.
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Organize animations into folders, with batch controls (Play All / Pause All / Stop All).
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Edit existing paths by adding, moving, or removing points directly on the canvas.
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Configure options like speed (in grids/second) and grid snapping (“Snap to grid”).
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Access animations from either the token’s panel or the global animator panel, which lists all animations in the current scene.
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Use a draggable floating global button to quickly open the management panel.
The module provides a flexible, scrollable, and resizable UI, making it easy to manage and trigger animations during your games.
Support the project on Patreon