This package contains art, text, or software code produced using generative AI.
Claude Code was used to help write this module which was verified by myself in different versions of FoundryVTT (13 and 14).
A Token Action HUD Core system module for the Systems Without Number Redux (swnr) game system in Foundry VTT.
Supports Stars Without Number, Cities Without Number, Worlds Without Number, and Ashes Without Number — all variants playable through the swnr Foundry system.
| Tab | Groups | Contents |
|---|---|---|
| Combat | Weapons | All weapon items — click to roll attack |
| Combat | Saves | Physical / Evasion / Mental / Luck saves |
| Combat | Attributes | STR / DEX / CON / INT / WIS / CHA checks (2d6 + mod) |
| Combat | Combat Actions | Initiative, Morale (NPC) |
| Abilities | Skills | All skill items with rank badge — click to roll |
| Abilities | Powers | Powers / Psionics |
| Abilities | Foci | Focus / Feature items (opens sheet) |
| Equipment | Armor | Armor items (opens sheet) |
| Equipment | Cyberware | Cyberware items — CWN/AWN (opens sheet) |
| Utility | Utility | Rest (Night), End Scene, Toggle Token Visibility |
| Dependency | Minimum Version |
|---|---|
| Foundry VTT | 12 |
| swnr (game system) | any |
| Token Action HUD Core | 2.0 |