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Tile Arsenal

An Add-on Module by MetaMorphic Digital Studio

Zero AI Publisher: MetaMorphic Digital Studio Purchase: Marketplace Foundry Versions 14.365+ (Verified 14) Last Updated 6 hours, 49 minutes ago

Gamemaster, are you looking to delight and torment your players? Do you want to spice up encounters with a plethora of grid-based Tile options? This module is your easy solution for creating interesting and dynamic encounters. The Tile Arsenal is built with a focus on convenience and quality of life features and fully stocked with a vast library of lovingly drawn assets.

Increased Tactical Options

Make your players think about their every step by littering your battlemaps with deadly hazards, obstacles, and objectives, and keep them on their toes by changing the battlefield in seconds using the powerful tooling provided with the module.

Just select from one of the many colorful and detailed tile options to easily place and manipulate tiles of your choosing to add depth and variation to encounters, combats, and scenes.

A battlefield changed in seconds.

Completely Transform Encounter Areas

The same empty dungeon room, transformed in a matter of minutes.

Contents

Included are 36 distinct Tile Configurations consisting of over 300 individual art assets, as well as powerful tooling and a dedicated application to make placing and removing tiles quick and convenient. In addition to Tile art, Configurations include some of the following:

  • Multiple Stages, each with different art and other placeables
  • 12 Color Variations
  • Light Sources
  • Local Audio
  • Walls
  • Regions (To increase Movement Cost)
The full selection of Tile Configurations.

Staged Tile Configurations

Many of the included Tiles come with variant textures to escalate their impact on the battlefield. A puddle of acid becomes a pool, frosted ground becomes a solid sheet of ice, small roots become an impenetrable bramble, and many more.

Tile Configurations and their Stages.

Grid Choices

Tile Arsenal supports both square and hex grids, with some Tile Configurations including special made hexagonal assets for a perfect fit. Placeables like Light Sources and Audio have their radius automatically scaled to whatever grid measurement distance is being used.

Left: Hexagonal assets.
Right: Square assets.

This module was produced by the team at MetaMorphic Digital Studio, including Zhell, Christian Brandt, Jason Juta, Jamie Lawson, Katelyn Sullivan, Rudy Basso, and Chris Valentine.

Categories

Available Versions

  1. Version 1.0.0

    6 hours, 49 minutes ago
    Foundry Version 14.365+ (Verified 14) Manifest URL Read Notes