Foundry VTT - The Witcher TRPG
Disclaimer
The project has been taken over by a new team. It already supports Foundry v11 and v12 and has received several new features, with more to come. Ongoing support will be provided to ensure the system remains functional and up-to-date. If you encounter any issues, please create a ticket on the projects website.
The first number in the version indicates which FoundryVTT version the module is compatible with.
Character Sheet
This Sheet represent a Player character with all of it's stats
Skill Tab
This tabs allows you to roll skills and keep track of your improvement Points. There is a color code for the skill to easily discern the trained skills (Red) and those who are not(Brown).
Race and Profession Tab
This tab is used to handle the race and profession. It allows you to roll the professions skills by clicking on the dice of a profession skill. You can create Items of type Race and/or profession To drag and drop in the character sheet.
Inventory Tab
This tab is used to organize different sort of items that the character is carrying. At the top left there is a section for the currency. In the weapon section you have the weapons. By clicking on the name of a weapon it launches an attack with this specific weapons and will use the specified skill to make the attack. After you have the armor section, which will help you to easily keep track you your stopping power and resistances. B, S, P, stand for resistance to geoning damage, Slashing damage and piercing damage. When an armor is equipped, if it contains an encumbrance value it will automatically subtract it to your REf and DEX. At the bottom of the sheet you can see the total carrying weight
Magic Tab
This tab is used to organize your Spell, invocations, witcher signs, rituals and hexes. It also keeps tracks of your current stamina and Focuses
Background Tab
This tab is used to choose your origin and create your background. You can keep tracks of your life events, and also you can add multiple notes for your characters.
Those could be anything, maybe notes on specific NPC that they encounter, your critical wounds, short stories in your backgrounds, etc.