Hod Studio Publishing,
in collaboration with Melsonian Arts Council,
proudly presents:
⚠️ Warning
🚧 System Under Development
Important Notice: This system is currently in active development. Consider the current releases as "beta", which implies that breaking changes may occur. While I strive to minimize disruptions, they are sometimes unavoidable.
Please use the system with this in mind, understanding that changes are ongoing, particularly as I develop the Swyvers premium module. Your patience and feedback are greatly appreciated as we work towards refining and stabilizing the system.
If you find any issue, please, use the repository to report it, or find me in the Melsonian's Discord server.
System Features
- Items:
- Weapon
- Armour
- Skill
- Spell
- Actors:
- Character Sheet
- Roll Fighting Skill: uses the fight roll rule, and allows to include bonus/penalties for the roll
- Roll Constitution, Dexterity and Strength attributes: uses the logic of roll under, and choose the number of dice
- Inventory system
- Create simple items called "Backpack" and "Sack" to give player access to it.
- Control the HP, insert Special information (no automations) and if character is literated
- Edit the item to choose where it is being carried
- Alerts in case more items than allowed get in a container
- Auto-calculates the
Dex
penalties if carrying more than alloweed. - Roll weapon damage and armour soak damage
- Auto calculate the defense value, based on the weapon being used and if player has a shield
- Skills
- Allow you to roll under (hollow dice) or roll as high (fill dice)
- When rolling under, choose the number of dice to roll.
- Spells
- Allows to cast spell, using the blackjack system.
- Hit will get a new card, stand will stop the progress and keep the current total.
- If spell gets a failure, make it unavailable until the next day.
- Allows to cast spell, using the blackjack system.
- NPC Sheet
- Uses the same weapon and armour to prepare the attacks and defenses
- Has the possibility to have spells too.
- Has some extra information related to defense bonus, innitiative bonus (not used yet) and movement.
- Character Sheet
And what about the things that are missing?
This a list of things that maybe we could consider that are missing:=
- Prosthetics and Ailments/Trauma
- Fences
- Criminal Record
These information are presented in the Character sheet for the book. However, the basic idea is for players to write on it. Based on that, we decided that this information should be used in the description/biography field. If we see that there is value in adding this as fields, we will schedule some time to do that.
Extra information for GMs
Some information is not presented here, as players could see that. Please, check this link to see the extra things implemented on the system: https://github.com/Cussa/fvtt-swyvers?tab=readme-ov-file#information-for-gms-eyes-only-players-go-away
Bugs
As this is still in development, bugs are expected, hence the warning above. If you find something that is not listed above, or that you believe that is an issue, please, open a ticket on the repository.
Installation Instructions
To install and use the Swyvers system for Foundry Virtual Tabletop, simply launch Foundry VTT, change to the Game Systems tab, press the Install System button, search for "Swyvers" and press the Install button.
Licensing Information
“Swyvers” is property of Melsonian Arts Council, all rights reserved.