A user-first approach to stat tracking. Designed from the ground up with the intent of being able to track whatever statistics you want. This module has first-class support for adding tracking capabilities within macros for systems that have weird or wacky rolling, or auto-tracking for systems that use standard foundry rolling.
This module aims to provide a clean way of keeping track of any data points you want within Foundry, whether that be dice rolls, or other things like how many natural 1s to natural 20s you get.
I was inspired by the Dice Stats module, however it only allows tracking dice stats, which is something I found myself needing to work around and struggle against within my own games, so I decided to make this module to fill that gap while improving upon the graph rendering.
Screenshots
An example of the viewer for one of the auto-tracked dice statistics
An example of the stats viewer for a custom data set that is added to via macros. As well as an example of the custom sidebar tab that is the hub of all of the Stats Tracker controls, which can be disabled per-user if it isn't desired or if you have too many sidebar tabs taking up space.
An example of a custom configuration used for tracking the "Type of Success" within a system based on a macro implementing rolling logic.