Stage Master is designed both for classic in-person play, using a spectator second screen controlled by the GM at the table, and for regular remote sessions.
Fog of War:
- Manually reveal and manage FoW with different brushes and tools. Still WIP.
Party:
- Selection Clone: make the players select the same tokens as the GM, either once or continuously.
- Pack/Unpack: pack your players tokens in a single Party Token and move them all together.
- Shared Vision: have your players share vision between all the tokens in the party, even while having a token selected.
Camera:
- Clone Viewport: clone the GM camera's size and position for your players, either once or continuosly. Useful if your players lack a mouse or the will to move it.
- Follow Action: automatically focus what's happening on the field; you don't have to think about it, the camera knows.
- Director's Cut: become a director and choose exactly what your players see in their client. You have all the control.
UI:
- Hide Elements: hide certain elements from your players view so they can't mess up. Supports different presets with different user groups.
- Highlight Elements: a decisive answer to your players' question "Where was that button again?"
- Share Media: open a fullscreen image or video for your players. You can lock it so they can't escape.
- Quick Curtain: "Am I supposed to see that?" instead of answering, DENY. Then you can take your time cleaning up permissions.