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Soulstone #003
At the forest’s edge, order isn’t enforced by law alone. It’s maintained by discipline, watchfulness, and the people willing to do unpleasant work before trouble becomes panic.
Soulstone #003 continues the Moonshroud Realms webzine with a grounded look at Wexford, a forest town shaped by stewardship, civic discipline, and the thin line between protection and overreach. This volume pushes deeper into the Wexwood’s politics and pressures, where “safety” is rarely simple and every solution leaves a footprint.
This volume introduces the aelfaen through the lens of Absot, exploring consequence, continuity, and the burdens of guarding what should not be easily crossed. Alongside new character options and a fresh set of magic items, the Gutterdeep Warrens dungeon serial advances into its brutal Arena chapter, while Greencap Hollow delivers a low-level woodland mission that tests restraint as much as steel.
Soulstone #003 contains the following content:
- FEATURED SETTING: WEXFORD – A forest town of woodworkers, wardens, and disciplined civic order, built at the edge of an ancient woodland where stewardship is survival.
- SIGNIFICANT LOCATIONS – Key sites across Wexford and its approaches, including gates, halls, and public institutions that shape daily life and movement through the region.
- GOVERNANCE OF WEXFORD – Civic structure, decision-making, and the systems that keep the town functioning under pressure.
- OTHER KEY FIGURES – Ready-to-use local NPCs tied to Wexford’s authority, commerce, and conflict.
- THE COPPER QUIVER – A discreet network of rangers and allied adventurers operating through relief work and quiet institutions, built for threats that crown and council do not see coming.
- DIVINE FOCUS: ABSOT – An Eternal of cause and effect, cosmic order, and the unbroken chain, exploring consequence as a living force rather than a moral verdict.
- ITEMS OF NOTE – Magic items rooted in practical use and consequence, including the belt of bridging, brinefire draught, and fungus-bitter chew alongside rare field-ready tools and brews.
- CHARACTER OPTIONS – New player-facing content built for the D&D5.5e ruleset:
- SPECIES: AELFAEN – Half-elves reintroduced as a distinct people with their own identity and place in the world.
- BACKGROUND: SACRIST – A devotional caretaker of rites, records, and sanctified spaces.
- BACKGROUND: TIMBERHAND – A working professional of the forest roads, mills, and hauling yards, forged by risk and judgment.
- DUNGEON SERIAL: GUTTERDEEP WARRENS – Chapter Three of the serial, where goblins train ogres through ritualized violence and the warrens reveal themselves as infrastructure, not improvisation.
- ADVENTURE: GREENCAP HOLLOW – A woodlands quest optimized for 2nd-level characters, built around a destroyed logging camp, a false story powerful enough to move a druid circle, and a problem that cannot be solved cleanly.
- MAPS, TOKENS & ART ASSETS – Six full-color maps in GM-labeled and player-facing formats with dynamic lighting, plus 95 unique tokens (190 in two styles) and 133 art assets suitable for handouts.
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