Adds a Detection Mode that detects player-owned tokens, even through walls, so party members can always see each other's tokens through fog and walls.
This does not share the vision between tokens - its intended as a middle ground between fully shared vision, and total blindness to what other players are doing.
How to use
- Open a player token's settings → Configure Token → Vision → Detection Modes.
- Click +, choose Sense Players.
- Set a Range (or leave blank to cover the whole scene).
- (Optional) Set it on the Actor's Prototype Token so future placements inherit it.
There is also a setting in the module settings to enable the sensing by default for any player-owned token which is dragged into a scene - this setting is enabled by default.