The code, the documentation and the sample frames were produced with the assistance of an AI coding assistant (Anthropic's Claude Code) under my supervision.
I specified the features, reviewed every change and tested the module in Foundry VTT 14 myself (As a 5+ years long DM on FoundryVTT).
The sample frames are rendered from HTML/CSS/SVG pages written for this project, not generated by an image model, and the module contains no third-party art.
Scene Carousel gives a theater-of-the-mind scene a list of backdrop images.
FEATURES
- A Carousel panel on the canvas, visible to GMs only. Drag it, resize it, lay thumbnails out in multiple columns.
- An optional frame image around the picture. With samples, because I know nobody has time for making custom ones.
- Six sample frames: fantasy wood, cyberpunk neon, sci-fi hollow screen, detective desk, jungle temple, tavern table.
- Setup in a Carousel tab of the scene configuration. Includes a macro API that offers activate, next, previous, getBackdrops and removeAll.
SETUP
1. Open the scene configuration and select the Carousel tab.
2. Enable the carousel and add backdrop images.
3. Optional: select a frame image and the picture fit.
4. Save. The module creates a locked backdrop tile and, if a frame is set, a frame tile.
REQUIREMENTS
Foundry VTT 14. The frame is drawn in the scene padding, so give the scene enough padding for the frame border.
Documentation, changelog and issues: https://gitlab.com/rplauta/scene-carousel
License: MIT