This module provides macros, roll tables, and API methods that produce thousands of personal and ship names to populate a game set in the Caribbean during the Golden Age of Piracy with a realistically diverse roster of plausible characters and vessels.
- Generate Akan, Bantu, Dutch, English, Fon, French, Igbo, Irish, Mandinka, Portuguese, Scottish, Spanish, Welsh, and Yoruba personal names.
- Generate Spanish, British, French, and Dutch names for merchantmen, men-of-war, and privateer ships.
- Macros that trigger personal and ship naming dialog boxes that let you randomize or specify the details about a person or ship you want to name and have it whispered to you in the chat.
- API methods that you can use in your own modules to generate names for characters and ships.