Reign: Realities of Lords and Leaders is an unofficial, fan-made Foundry VTT system for Reign: A Game of Lords and Leaders (2nd Edition) by Greg Stolze, built for Foundry V14.
The system automates the OneRoll Engine from the ground up — a single roll of d10s produces Width, Height, sets, and waste simultaneously, driving combat, sorcery, company warfare, and character creation from the same mechanical core.
What the system handles:
- Full ORE roll resolution: pool building, Expert and Master Dice, called shots, multi-action penalties, Gobble Dice, and initiative — all from a single roll dialog
- Personal combat: hit location targeting, Armor Rating reduction, Shock and Killing damage per location, overflow to torso, status effects, and post-combat recovery
- Sorcery: spell intensity as Width difficulty, school tracking, attunement status, detection radius, Slow preparation, and spell properties on chat cards
- Minion combat: binary elimination, per-round die spoiling, magnitude tracking, and morale routing
- Company play: Quality scores, ten standard company actions, faction dashboard, and asset tracking
- Character and Company creation: a setting-configurable One-Roll life path generator and point-buy Charactermancer, including a setting-configurable magical school picker
Recommended modules: Dice So Nice! · Token Action HUD Reign