Quick Time Events (QTE) is a system-agnostic module that allows GMs to trigger dynamic mini-games for players. Initiate QTEs from actor context menus or via buttons on ability checks/saves in chat. With five unique event types—Button Mash, Key Sequence, Key Press, Moving Bars, and Custom Sequence—you can create engaging, fast-paced challenges for any scenario.
Multiple Game Modes:
- Individual QTEs for single players
- Group QTEs with shared success criteria
- Collaborative QTEs where all players work toward one goal
- Competitive QTEs for head-to-head player battles
Key Features:
- Five distinct QTE types with configurable difficulty
- Custom sound effects system with start/action sounds
- Export/import settings for easy sharing between worlds
- System-agnostic design works with any Foundry system
- Real-time competitive gameplay with live opponent tracking
You can now trigger Group Effort QTEs