Proximity Voice Chat
Proximity Voice Chat integrates with Foundry's built-in voice chat (Audio/Video) to automatically update the volume of other users as you move your tokens.
Description
The Gamemaster can edit tokens (and prototype tokens) to add a user's UUID in order to make that user speak through that token.
Once a user has been assigned to speak through a token other users will automatically have that user's volume adjusted, depending on if their controlled token(s) are within the proximity radius of that token. This follows the same line-of-sight rules for walls that Ambient Sounds follow.
Features
- Token-specific proximity radius
- Scene-specific default proximity radius
- World-specific default proximity radius
- Option to disable proximity chat for specific scene
- API functions for Macros to interact with
Gamemaster only
- Buttons to bypass proximity and listen or speak to everyone
- Token HUD button to add/remove themselves from a token's userlist
A showcase of the features
https://www.youtube.com/watch?v=jV3ZPuTRQKw
Setup tutorial
- Configure your foundry setup to have SSL enabled
- Enable Audio/Video
- Enable the Proximity Voice Chat module
- Copy a user's UUID (e.g. via their User Configuration -> Copy Document UUID)
- Open the relevant token's settings and go to the Proximity tab
- Paste the UUID into the userlist and update the token
Or in video form: https://www.youtube.com/watch?v=PUdLO8DJA7U