
Project Moon TTRPG is a community-built game system for Foundry Virtual Tabletop, implementing the Project Moon TTRPG community ruleset with integrated character management, rolling, combat, equipment, and status tracking.
The system is designed to handle the mechanical side of play directly within Foundry while keeping character sheets and common actions easy to use for both players and GMs.
Features
The Project Moon TTRPG system includes:
- Character sheets for player characters and NPCs/enemies.
- Automatic derived attributes, including HP, ST, SP, and Light calculated from character stats and rank.
- Integrated stat and challenge rolls for Fortitude, Prudence, Justice, Charm, Insight, and Temperance, including 2d6 challenge resolution.
- Combat rolling for Attack, Block, and Evade dice with modifier support.
- Equipment management for Weapons, Outfits, Skills, and Augments, including EP budgets.
- Status effect tracking with stackable statuses represented directly on actors.
- Clash support for handling clash requests and interactions.
- EasyEffects, a lightweight scripting syntax for defining item effects without requiring macros (in development).
- Compendium content for statuses, effects, weapons, outfits, tools, and enemies (in development).
Development
Project Moon TTRPG is an actively developed community project maintained by a core team of five under the Glasshat Studios umbrella.
Bug reports, feature requests, and contributions are welcome. Development takes place on GitHub. Please use the issue tracker to report problems or suggest features.
Community Rulebook
This Foundry VTT system is based on the Project Moon TTRPG Community Rulebook .
License & Disclaimer
The Project Moon TTRPG Foundry VTT system is distributed under the GNU General Public License (GPL). The full license and source code are available in the project repository.
Built by the PMTRPG EN community in collaboration with Glasshat Studios.
This system is a fan project and is not affiliated with or endorsed by Project Moon Co., Ltd., West Marches, and is not owned by Glasshat Studios.