Package Description

Talk to others using a language you can speak and scrambles text you can't understand, into several fantasy scripts.

Example of the module's features



A language selection dropbox is available above the chat text box so you can select which language you want your character to speak in.
When loading a world, only the last 100 messages are scrambled to avoid making load times insane on a big chat log.

Custom Languages

You can add your own languages to Polyglot by inputting them into a module setting.

Supported systems

Aria, D&D 3.5e, D&D 5e, Dark Heresy 2e, The Dark Eye 5e, Dungeon Crawl Classics,  GURPS, Old-School Essentials,  Pathfinder, Pathfinder 2e, Savage Worlds, Shadow of the Demon Lord, Starfinder, Shadowrun 5e, WFRP4e

Other Systems

Other systems can still use Polyglot as long as there's items on the actor's sheets.  You must add create items under the Language (Foo) pattern, which will make the character be able to speak the Foo language.

Remember to add the languages to the Custom Languages setting to be able to change its alphabet (you'll notice it isn't there because the name on the selector will be lowercased).


For instructions on how each setting works and how Core Foundry features interact with the module, check out the wiki.

Tagged Categories

  1. Chat Log and Messaging

Available Versions

  1. Version

  2. Version 1.7.37