Phils Map Migrator is a professional utility designed to transfer scene data (Walls, Lights, Tokens, etc.) from one map to another with mathematical precision. Stop manually realigning walls when upgrading from a draft map to a high-res version—let the Migrator handle it.
Key Features:
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Flexible Calibration: Choose from 1 to 5 reference points. Use 1 point for simple offsets, or 3-5 points to correct distortions and scaling errors in hand-drawn or scanned maps.
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Geometry Failsafe: The module mathematically validates your reference points. If you click mismatched locations, it warns you before migration to prevent layout corruption.
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Resolution Independent: Works perfectly even if the target map has a completely different resolution or aspect ratio compared to the source.
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Selective Migration: Choose exactly what to copy—Walls, Ambient Lights, Tokens, Journal Pins, Ambient Sounds, or Drawings.
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Backup Option: Includes a safety feature to automatically clone the target scene before migrating, ensuring no data is lost.
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Smart UI: Features a compact interface with a folder-view toggle to easily find scenes in large worlds.
Usage:
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Open the tool via the button in the Scene Directory header.
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Select your Source and Target scenes.
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Choose a Calibration Mode (2 Points is standard).
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Click reference points on the source, then click the exact same points on the target.
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Select the content elements you wish to transfer and click Migrate.