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Etherius's VFX: Situational Effects

An Add-on Module for Foundry Virtual Tabletop

Author: Etherius Project: Source Unreleased Last Updated 2 months, 1 week ago

This package contains art, text, or software code produced using generative AI.

I used generative ai for the blood splatter's base images to get a realistic blood form that I could then use css to put a color filter on and project to the interface to get the end result we see in the final product. As for code, I mainly used ai's code as a learning tool since I am a visual learner. It gave me a direction. I saw what it was doing and began to understand what it was attempting, I then coded it the right way using the right techniques, functions, paths

It was a massive help for generating the readme and changelog though, those kinds of things aren't my strength

A lightweight visual enhancement module for Foundry VTT (v13+) that provides immersive, gameplay-triggered, situational effects. It works perfectly right out of the box, while offering deep customization options for those who want to fine-tune the experience. Currently the effects are limited to when a character gets down to 0HP, but I have more planned for the future.

 

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