Package Description

At this moment, JB2A Animated Assets Module (Complete) is required, but in a future release this will be changed

This module provides interactions, animations and effects to the DnD5e system.

Currently it adds Item Tags which are used to define the animations to be used for weapons based on such tags alongside some nice interactions, such as:

  • Missed projectiles are transformed in Item Piles where they land (Requires ItemPiles)
  • Weapons with the "Thrown" property can are animated as thrown if a creature attack with them at ranged distances
  • Projectiles that hit the target are added to the target's inventory
  • Animations can be defined as poweful (maul is the only default that does that) and shake the screen when used (Requires Kandashi's Fluid Canvas)


For a list of all the tags go to


Thrown Item

Item with Powerful Impact

Lighting Item

Required Game Systems

  1. DnD5e Latest Version: Version 2.0.0-alpha2 Last Updated 1 month ago

Tagged Categories

  1. Combat Enhancements
  2. Visual Effects

Available Versions

  1. Version 0.1

  2. Version 0.1.1