Tactical Action Hub
- Native PF2e Strikes: Dynamically forges and rolls native system strikes for your thralls, scaling damage dice automatically based on your Necromancer level (
1d6scaling progression). - MAP Integration: Built-in Multiple Attack Penalty pips (0, -5, -10) that dynamically affect your thrall strike rolls.
- Thrall Charge & Detonation: Command your minions to charge or detonate upon impact, automatically calculating status bonuses and handling kamikaze cleanups.
- Tactical Proximity Scanner: Scans a 10-foot radius around each active thrall to display nearby enemies and friendly units at a glance.
- Integrates cleanly with my AOE-Easy-Resolve module for Necrotic bomb, Life Tap, Blood Infusion, and more to come.
- Thralls display how many friendlies and enemies are within 10 feet in order to give the best indication of when to Necrotic Bomb.
Custom Presets & Family Tree
- Custom Identities: Configure custom unique thrall identities via actor flags.
- Randomized Adjective Generator: Automatically prefixes summons with modifiers like "Angry", "Putrid", or "Moth-Eaten" from a robust adjective pool.
Automated Spell Integration
- Necrotic Bomb: Automatically handles emanation templates, fortitude saves, and custom void versus vitality type-swapping toggles directly embedded inside chat cards.
- Blood Infusion & Life Tap: Full integration with area-of-effect resolution tools, stripping bleed immunities, applying persistent damage, managing drained conditions, and routing siphon healing to eligible allies.
Secure Multiplayer & Socketlib Integration
- Player Summon Requests: Players can initiate summoning rituals and place ghost previews on the canvas.
- GM Approval Workflow: Leverages
socketlibto securely route spawn requests to the GM. - Tactical GM Pings: When a player requests a spawn, the GM screen automatically pans to the target location, pings the map, and flashes a glowing tactical highlight box while awaiting confirmation.