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Invisible Stalkers Ladder | 5e Monsters

An Add-on Module by MmpApps Corp

Publisher: MmpApps Corp Purchase: Marketplace Foundry Versions 13+ (Verified 13) Last Updated 1 day, 6 hours ago

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Invisible Stalkers

Invisible Stalkers is a monster supplement for 5e that presents invisible stalkers as a mathematically scaling assassination lineage rather than a single mid-tier elemental stat block. Instead of treating the invisible stalker as a one-bracket threat, this book expands the concept across thirteen escalating manifestations—each retaining the same core chassis while adding cumulative, disciplined hunting talents.

The intent of this product is controlled lethality and solo encounter viability without CR inflation. Each stalker preserves the fundamental air elemental identity—permanent invisibility, relentless pursuit, and focused violence—while scaling through predictable mathematical progression. No rung abandons prior abilities; each new manifestation adds to the assassination toolkit rather than replacing it.

Invisible stalkers are not skirmishers, not battlefield commanders, and not chaotic storm spirits. They are elemental assassins bound to a single quarry. Every action they take—movement, positioning, target selection, and even attacks against bystanders—is evaluated solely through the objective of killing that designated creature.

Their combat strategy is deliberate and disciplined:

- Designation. Upon summoning, a stalker is bound to one quarry. It always knows the direction of its target while on the same plane.
- Approach. It stalks patiently, choosing terrain, timing, and elevation to maximize isolation.
- Disruption. It scatters allies with controlled bursts of wind, pushes protectors out of formation, and relocates the quarry through forced movement rather than brute force.
- Isolation. It drags, pins, lifts, and strands its target away from support.
- Execution. It delivers concentrated burst damage only against the quarry, conserving force against others unless removing interference advances the mission.

At higher tiers, stalkers gain limited legendary mobility and control options—not to increase damage output, but to maintain pressure in solo encounters against coordinated parties. These legendary actions never add direct damage; they exist to reposition, disrupt, and isolate.

Cultural lore and motive remain intentionally minimal. Invisible stalkers may be summoned by mages, bound by ancient compacts, dispatched by elemental courts, or unleashed by accident. Their purpose is singular. They are wind given intent.

Use these stat blocks as precision instruments. The reason the air wants someone dead is yours to decide.

Invisible Stalkers Ladder

Invisible Stalker I — CR 3  
Baseline assassination chassis; invisible elemental bound to a single quarry with focused burst damage and relentless pursuit.

Invisible Stalker II — CR 4  
Hardened manifestation with increased durability and sustained pressure against its designated target.

Invisible Stalker III — CR 5  
Mobile hunter that repositions after striking, maintaining constant isolation pressure on its quarry.

Invisible Stalker IV — CR 6  
Disciplined pursuer with improved resilience and unbroken focus on execution.

Invisible Stalker V — CR 7  
Isolation specialist that drags its quarry out of formation and into exposed positions.

Invisible Stalker VI — CR 8  
Battlefield manipulator that strengthens forced movement and separation tactics.

Invisible Stalker VII — CR 9  
Formation disruptor that actively scatters allies to leave the quarry exposed.

Invisible Stalker VIII — CR 10  
Legendary-tier assassin with enhanced mobility and control to sustain solo pressure.

Invisible Stalker IX — CR 11  
Greater predator with amplified burst damage and improved battlefield disruption.

Invisible Stalker X — CR 12  
Intensified manifestation with heightened resilience and relentless execution pacing.

Invisible Stalker XI — CR 13  
Arcane disruptor that weakens concentration and magical defenses while isolating its quarry.

Invisible Stalker XII — CR 14  
Near-apex hunter with overwhelming positional dominance and sustained control.

Invisible Stalker XIII — CR 15  
Peak elemental assassin that delivers devastating finishing strikes once its quarry falters.

Supported Game Systems

  1. Dungeons & Dragons Fifth Edition

    Latest Version: Version 5.2.5 Last Updated 1 month, 2 weeks ago

Categories

Available Versions

  1. Version 1.0.0

    1 day, 6 hours ago
    Foundry Version 13+ (Verified 13) Manifest URL