
Ready-made shops for dnd5e. Drag a shop out of the compendium, drop its token, and your players can shop. No other modules required.
- A window of its own: stock by category, a running bill of sale with the buyer's purse, and a Sell tab that shows what the shop pays for each item and what it won't touch.
- Shops that behave like shops: rolled stock that sells out and restocks on its own schedule, a till that can run dry, trading hours on the world clock, and merchants who only buy what they deal in.
- Village, town and city: every shop in three sizes, stocked and priced to match, with magic items up to rare in the cities.
- Services as goods: meals, lodging, stabling, passage and spellcasting, sold like any item; a bought spell is announced in chat and a bought mount arrives as an actor.
- The GM in charge: a Settings tab for rates, category rules, per-character deals, hours, restocks and the till, and Set up as shop… to turn any NPC into one.
- Trades that hold: carried out on the GM's side, so two players can't both buy the last one, with a receipt in chat.
Built entirely from SRD 5.2 (CC-BY-4.0), so it works in any dnd5e world and redistributes no paid content. Inspired by The Inspired Arcana's free homebrew shop guide.
Screenshots




Requirements
Foundry VTT V14 and the dnd5e system. No other modules: Item Piles is no longer needed from 2.0 (keeping it installed is fine). Simple Nutrition 5e is optional; meals and drinks feed characters when it's there.