Blast off with the ultimate sci-fi Expansion for 5th edition!
1 Class
46 Subclasses
22 Backgrounds
10 Species
81 Feats
79 Spells
16 Mega Spells
121 Monsters
359 Items
57 Ships
Dark Matter
Play as bounty hunters, galactic explorers, or daring space marines in a universe inspired by the likes of Star Wars, Hitchhiker’s Guide to the Galaxy, The Expanse, and Doom. Dark Matter is for any player or GM who wants a little more sci-fi in their 5E game, whether they just want to dabble with lasers or blast off in a star ship and explore strange, alien worlds.
- Easy and intuitive starship combat rules
- New player options, items, and spells
- An arsenal of innovative and deadly blasters
- A bestiary of alien friends and foes
Dark Matter builds on the core classes, races, and rules of the 5E game you know and love, so you can play a sci-fi game without learning a new system. Whether you intend to dabble with blaster rules or explore the host of new alien races and worlds of Dark Matter, you can blast off in your very own ship in minutes!
Strap yourself in as a pilot, gunner, engineer, or captain of your very own starship using Dark Matter’s ship combat rules! The entire party must work together to brave the perils of ship-to-ship (or the dreaded ship-to-terrifying-space-monster) combat, as you deal hundreds of damage at a time in nail-biting volleys. You can also customize your very own hulking battleship, smuggler ship, or humanoid mech suit for a sci-fi 5E experience.
Beautiful Monsters
Make use of the 121 new monsters to populate your sci-fi world including the terrifying undead Husks, massive Planet Ooze, classic Sandworms, alien Vortirrackt, and many many more.
Most of the monsters in the book include beautiful pop-out tokens designed to take advantage of the dynamic token engine provided by Foundry.

Experience Ship Combat
Brand new sheets for ships and battleframes along with enhancements to the game canvas make space battles a breeze in the Dark Matter module.
- Move your ships using the movement cone visualization to aid in their positioning.
- Position your shields between your ship and your enemies to prevent their shots from landing.
- Control ships using player character's as crew to determine weapon stats or in GM-controlled mode where the stats are pre-defined.
View Your Character
A customized version of the character sheet includes some design customization for space as well as a brand new tab for construct grafts.
- Enjoy the new Dark Matter-themed header artwork.
- View your grafts on the new construct grafts tab.
The Full Book at Your Fingertips
The entirety of the Dark Matter book has been converted into journal entries which are linked for easy navigation. The journals contain a separate journal containing all of the book's artwork to make it easy to share any of the evocative art with your players.
- Navigate easily across 76 journal entries using summary pages and navigation links to find what you are looking for quickly.
- Study NPCs using the built-in stat blocks before playing using their full sheets.
- Make your adventure using the eight appendices to generate unique planets, select adventure hooks or NPCs, find the exact right monster or equipment, and look up spacer lingo.