Looter
Looter is a Foundry VTT module for D&D 5e (2024) that automates post-combat rewards using customizable, DMG-style treasure tables.
It replaces manual loot tracking with a fast, visual workflow that lets GMs roll, review, and distribute rewards in seconds.
Features
Automatic Post-Combat Rewards

- Detects when combat ends
- Gathers defeated enemies
- Rolls loot based on configured treasure types and CR
- Opens a reward distribution UI automatically
DMG-Style Treasure System

- Supports treasure types like:
- Arcana
- Armaments
- Individual
- Any
- None
- Custom
- Rolls from customizable RollTables
- Uses CR tiers (0–4, 5–10, 11–16, 17+)
Monster Registry

- Define loot behavior per creature:
- Name
- CR
- XP
- Treasure Types (multi-select)
- Drag-and-drop NPCs from the Actor Directory to auto-import
Treasure Profiles
- Configure how each treasure type behaves:
- Currency formulas (e.g.,
6d6*10) - Linked RollTables (via picker tool)
- Number of rolls (supports dice like
1d4)
- Currency formulas (e.g.,
- Fully editable by the GM
RollTable Picker
- Drag a RollTable into the Item Table field
- Works with world RollTables and RollTable compendiums
- No manual typing or picker dialog
Loot Distribution UI
- Clean 3-column layout:
- Enemies
- Players
- Loot
- Drag-and-drop items to assign loot
- Remove items from players back to the loot pool
- Supports compendium-backed items with full data and icons
Currency Support
- Rolls currency using dice formulas
- Aggregates totals across all defeated enemies
Requirements for v0.4.1
- Foundry VTT: v14.359
- System: D&D 5e v5.3.0
Installation
Manual Install
- Download the latest release
.zip - Extract into: FoundryVTT/Data/modules/looter
- Restart Foundry
- Enable Looter in your world
Usage
1. Configure Monsters
Open Looter → Monster Registry
- Add monsters manually or drag NPCs in
- Assign CR, XP, and Treasure Types
2. Configure Treasure Profiles
Open Looter → Treasure Profiles
- Define currency formulas
- Drag world or compendium RollTables into the Item Table field
- Set how many times tables roll
3. Run Combat
- End combat as normal
- Looter automatically opens the rewards UI
4. Distribute Loot
- Drag items to players
- Adjust as needed
- Apply rewards
Example
A Mage (CR 6) with:
- Treasure Types:
Arcana,Individual
Looter will:
- Roll:
Arcana 5–10Individual 5–10- Combine results
- Display them in the loot UI