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Lone Wolf Fists

A Game System for Foundry Virtual Tabletop

Author: Zeppo978 Project Source Versions 12 - 13 (Verified 12.331) Last Updated 4 days ago

This is a system to play the post-apocalyptic anime inspired ttrpg Lone Wolf Fists using Foundry VTT version 12+. It implements all the core features of the game, including actor sheets for characters, npcs, squads and platoons of soldiers, vehicles, titans, and domains; it implements item sheets for martial arts techniques (the yuddhakala), basic martial arts forms, special abilities called Gupt Kala, weapons, magical artifacts, armor, etc.; and provides packs to allow people to get started on the game as quickly as possible. In addition, it implements the systems dice-rolling mechanic, based on the one roll engine, and allows for fully editable initiative that re-rolls each round in accordance with the game's core mechanics.

This has been developed with the explicit permission of the game's creator Joel Clark, and builds upon a previous implementation in Sandbox system builder. All of it's contents have been tested in my personal games, and are fully functional in the latest version of foundry vtt. Feedback I have recieved from others suggests that the core features are currently in place.

The system was built on top of boilerplate system builder, and I have maintained that system's overall file structure, with assets, TypeDataModels, css, and handlebars sheets stored in their own directories, using index sheets to collate them as needed.

Available Versions

  1. Version v1.1.0

    4 days ago
    Foundry Version 12 - 13 (Verified 12.331) Manifest URL Read Notes
  2. Version v1.0.1

    2 weeks, 3 days ago
    Foundry Version 12 - 13 (Verified 12.331) Manifest URL Read Notes
  3. Version v1.0.0

    2 weeks, 5 days ago
    Foundry Version 12 - 13 (Verified 12.331) Manifest URL Read Notes