Lock Picking — Immersive Lock Picking Minigames
Turn every door and every chest into a thrilling challenge!

Features
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6 Lock-Picking Minigames
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Sweet Spot: Move the pick to find the right position, then hold to rotate the cylinder.
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Double Rotation: Find the sweet spot, hold the spacebar to rotate, and keep the cursor aligned.
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Tumbler Spin: Click with precision exactly when each tumbler reaches its peak.
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Skill Check: Click the highlighted area as the indicator sweeps across.
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Tension: Click numbered targets while keeping the tension bar within the green zone.
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Path Tracing: Guide the cursor along the keyhole path without touching the walls.
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Fully Customizable: Each lock can have its own dedicated minigame type or follow global default settings.
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15 Difficulty Tiers: From simple padlocks to legendary ancient mechanisms—lock picking never feels repetitive.
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Seamless Skill Integration: Character lock-picking skills directly influence the minigame's difficulty. Features automatic attribute path detection, making it compatible with all game systems (System Agnostic).
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Comprehensive Key System: Assign specific keys to locks and set their durability. If a key is found in the inventory, the system will automatically use it to unlock.
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Advanced Tool System: Configure up to 6 different lock-picking tools to reduce difficulty. Each tool's effectiveness varies depending on the minigame type.
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Item Piles Integration: Containers can be locked too! Features independent "Unlockable" and "Locked" toggles with persistent unlock states.
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Complete GM Control: Manage interaction distance, attempt limits, and failure cooldowns. Includes Door HUD shortcuts, Token context menus, and a dedicated Demo Playground to test everything out.
