Lidarion - Hexmap Studio (System Agnostic)
Lidarion Hexmap Studio is an all-in-one cartography suite and world-building engine built directly into Foundry VTT. Design, detail, and explore massive, living overland hexmaps without ever needing external mapping software.
Features
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Native Cartography Studio: In-engine Drag-to-Paint, Flood Fill, Eraser, brush sizes (1–6 hexes), auto-cycling terrain variants, 2.5D Z-ordering, and snapping vector roads/rivers.
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Regions & Locations Layer: Paint territories (solid color overlays) and POIs (diagonal hatch patterns) with dedicated names, custom colors, live hex counters, and auto-detection.
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3-Tier Interactive HUBs (Living Campaign Headquarters):
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Scene, Region & Location Tiers: Dedicated lore hubs for the entire map, painted realms, and individual POIs.
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Built-in Codex & Lore Editor: Formatted campaign notes with an auto-generated Table of Contents (TOC) and smooth-scroll navigation.
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Document Binders: Drag-and-drop linking for Actors/NPCs, Scenes, Items, Journals, RollTables, and Decks with right-click context menus.
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Media & Navigation: Full-size artwork banner viewer, granular GM/player visibility, and a persistent, reorderable favorites bar at the bottom for 1-click switching.
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Multi-LOD Scene Bake Engine: Bakes massive maps into multi-tier chunks (100%, 50%, 10%) that stream dynamically by zoom, ensuring 60+ FPS on any hardware without VRAM overload.
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Tile Discovery & Banner Studio: Hidden tiles auto-reveal via proximity (0–10 hexes or sight range) and broadcast cinematic pop-up banners with custom fonts, glow, 8 SVG border ornaments, and per-tile overrides.
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Quick-Placement Palette: Native Foundry Tile Controls integration to quickly search, filter, and stamp tiles or objects without opening the full editor.
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In-App Custom Tile Creator: Converts images into 200×200 WebP tiles via an interactive 3-zone mask (Core, Overhang, Masked), supporting variant shuffling and custom categories.
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Gameplay & World Automation: Discrete hex-ring Fog of War, regulated party token travel speeds, zoom-responsive cloud layers (FXMaster), and a dedicated Hexmap Directory sidebar tab.
For more information you found here and on Patreon a long introduction.
A brief look

My Example Worldmap (with a large crack :))

The Hexmap Studio

The Custom Tile Creator

Hextile based Fog of War (Token made by Wizard of the Coast (SRD))

Region & Location HUBs

Other hex maps can also use the region/location system, including the HUBs.
(Map made by Cha Malhô)

Individual Discovery Banner Designs.
Requirements
- Recommended Modules: FXMaster (for dynamic cloud weather effects)
Generative AI tools were used exclusively for software development assistance (code implementation, debugging, and refactoring).
All visual media (hextiles, UI assets, and artwork) and written content are 100% human-created.
Note: All pre-made Hextiles were created using Inkarnate. I hold the necessary license to distribute them commercially.
