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JJK Swap

An Add-on Module for Foundry Virtual Tabletop

Zero AI Author: jarrodlombardo Project: Source Foundry Versions 12+ (Verified 13.351) Last Updated 1 month, 2 weeks ago

Module implementing a targeted token swap macro that players can execute. Inspired by Todo's swapping ability from JUJUTSU KAISEN (JJK) shown here: https://www.youtube.com/watch?v=v-CpYSTDbek

Usage

When the player executes the macro, the module will attempt to swap the two tokens the player has targeted. If the tokens are player character tokens, they are assumed to be cooperative. NPC tokens are assumed to be uncooperative, so they get a Wisdom saving throw to resist the swap. If either target succeeds the save, the swap is canceled.

Usage Flow in v12

First the player needs to target exactly two tokens (in this example a PC and and NPC) and open the macro from the compendium. The left window is the logged in player, with two tokens targeted and the macro open:

The player then clicks the `Execute Macro` button. The right window is the logged in game master with a Wisdom Saving throw opened by the module for the targeted NPC.

The GM then rolls the saving throw for the NPC by clicking one of the three buttons on the dialog. The result of the saving throw and the swap macro appears in the chat for all users to see. In this example, the NPC succeeded their saving throw so the swap failed:

Supported Game Systems

  1. Dungeons & Dragons Fifth Edition

    Latest Version: Version 6.0.6 Last Updated 3 days, 9 hours ago

Categories

Available Versions

  1. Version 1.0.1

    1 month, 2 weeks ago
    Foundry Version 12+ (Verified 13.351) Manifest URL Read Notes