What is this?
This is a module that enables the Item Piles module to work seamlessly with the Pirate Borg Foundry system.
What is Item Piles?
Have you ever wished you could represent items in your scenes? A pile of items, something to interact with - or perhaps chests whose appearance changes depending on what happens to it, whether it's open, closed, full, or empty. Do you want an easy way to split loot between players? Do you want easy to use merchants with great UIs?
Note, this is still a WIP, but overall seems to be working.
