Hod Publishing,
in collaboration with
Toby Lancaster/DR Games,
proudly presents:
The Goblin Tower
22 Actors
12 Journals
79 Pages
05 Scenes
03 Items
00 Rollable Tables
08 Macros
00 Playlists | 00 Tracks
00 Decks | 00 Cards
11 Folders
The Goblin Tower is a D&D 5e adventure for 1st to 3rd level characters. It consists of 2-4 sessions in which the players explore a tower and a mine that have been taken over by a goblin tribe known as the Jagged Tusk or simply “The Jaggers”. This motley crew of Hunters, Gatherers and Pariahs are led by their queen, Scoria Grel, and her wizard, the Booyahg Caster called Gas’tunker.
The borderlands have been abandoned, the territory ravaged by ancient wars and left fallow for decades. But this no-man’s-land has provided access for other, more pervasive creatures to infringe upon the known world. Rumour has it that a green and yellow tide is coming, and at its head are goblin tribes that have been pushed out of their own lands by orcs and hobgoblins. Scoria Grel, the self-appointed goblin queen, has already taken her first steps onto the fringes of the law-abiding domain. With the help of her Booyahg Caster, Gas’tunker, she has claimed an old copper mine and the abandoned border tower that stands but half a mile from the mine’s entrance. Scouting parties have returned with reports that Scoria has overstretched her reach and that her tribe is smaller than first expected. There could be an opportunity to rid the land of this pestilence before it spreads any further.
Infested Buildings Series
This is book one of the Infested Buildings Series and is set in the world of Rellecta. However, it is important to understand that these are separate adventures and not part of a campaign with an overarching story binding them and driving the narrative to one goal. It can and will be played as a one-off adventures, taking 2 to 4 sessions to complete depending on the approach that the players and the DM take.
The Zombie Crypt
30 Actors
07 Journals
92 Pages
07 Scenes
05 Items
00 Rollable Tables
16 Macros
00 Playlists | 00 Tracks
00 Decks | 00 Cards
19 Folders
The Zombie Crypt is a D&D 5e adventure for 2nd to 4th level characters. It consists of 2-4 sessions in which the players explore a crypt that has been infested by a horde of zombies. The players are enlisted to rid the crypt of this undead incursion.
In the marshlands of Cutters Fringe, the silent mist forms a shroud that wraps around small, isolated communities and cloaks the practice of the dark arts. But Sidrata Lidner’s efforts to fend off death have failed and now his funeral procession is making its way towards Heatherfield Cemetery and the mausoleum where his ancestors rest. However, the locals will not allow his body to be buried amongst their dead. During the altercation that follows, the funeral carriage is overturned and the coffin tumbles over the bridge and into the river, smashing open on the rocks below. The toxic green blood from Sidrata’s body washes downstream, transforming the Willow Cutters into zombies as they work in the Osier beds. The green torrent continues to flow and froth, breaking upon the graveyard wall and penetrating the CoTorinth family Crypt. As it seeps through, the dead begin to rise from their peaceful slumber. If the crypt is not freed of this undead infestation, then the curse will spread throughout Uoltan and beyond to the marshland villages as Sidrata rises in a new undead form to reap terror on the land.
Infested Buildings Series
This is book two of the Infested Buildings Series and is set in the world of Rellecta. However, it is important to understand that these are separate adventures and not part of a campaign with an overarching story binding them and driving the narrative to one goal. It can and will be played as a one-off adventures, taking 2 to 4 sessions to complete depending on the approach that the players and the DM take.
The Spider Palace
26 Actors
09 Journals
94 Pages
08 Scenes
19 Items
03 Rollable Tables
23 Macros
00 Playlists | 00 Tracks
00 Decks | 00 Cards
20 Folders
All has gone quiet at the Edmonstone Estate, otherwise known as the Spider Palace. Merek Edmonstone, the famous Philanthropist and Arachnologist, has not been seen for weeks and anybody who approaches the mansion either disappears or returns as the bearer of dark omens. They say they cannot see in through the dark windows, with cobwebs obscuring their view, and that looming insectoid forms cast large many-legged shadows against these white veils. But not only has Merek gone missing; so has his wife, Irvetta, and their two sons, Winthrop and Fulton. It seems that whatever happened at the Spider Palace sealed the fate of the Edmonstone family. It has been left to private contractors to try and solve this puzzle, for the property lies beyond the jurisdiction of the city, and none have succeeded in solving the mystery so far. Who will rise to the challenge and learn what has caused the supposed demise of the Edmonstone family?
The Spider Palace is a D&D 5e mystery adventure for 3rd to 5th level characters. It consists of 2-4 sessions in which the players are enlisted to rid the mansion of an infestation of mutated spiders and insects and discover the fate of the Edmonstone family.
The Minotaur Labyrinth
42 Actors
06 Journals
109 Pages
04 Scenes
05 Items
00 Rollable Tables
02 Macros
00 Playlists | 00 Tracks
00 Decks | 00 Cards
11 Folders
The Minotaur Labyrinth is a D&D 5e classical mystery adventure for 4th to 6th level characters. It consists of 2-4 sessions in which the players are drawn into saving a cursed village that has been transformed into a mighty labyrinth. In order to restore the village and rescue its inhabitants, they must reach the centre of the labyrinth, defeat the Shanthos Minotaur and retrieve the yellow Netherwick crystal so that it may be replaced in the wall of the underground cavern.
“Infested Buidings: The Goblin Tower” is property of Toby Lancaster/DR Games, all rights reserved.




