This package contains art, text, or software code produced using generative AI.
The code was generated with the assistance of AI
- Draw and animate travel routes on the canvas.
- Routes can be saved per scene, replayed, edited, exported, and shared (synchronized) to players.
- The module is designed for quick GM use during play: sketch a route, polish the style and playback, and broadcast a cinematic path for everyone to watch.
- Optionally attach actors or tokens to the route
- Label routes
- Persist routes as Tiles
- Calculate travel times and costs; D&D5e travel modes (incl Eberron) are the defaults but are fully configurable.

Features:
- Draw routes with smoothing, resampling, and animated playback.
- Per-scene route manager: save, rename, edit points, style, play, delete.
- Cinematic camera movement (optional) with intro/pause timing.
- Map-scaled line/dot/speed with a multiplier for consistent look across maps.
- Optional end marker, dot, and token-follow support. Control over many display properties that you can change from defaults.
- Travel mode tooltips with time and cost estimates.
- Configurable travel modes and currency conversions.
- Play a sound during playback (fade out at finish).
- Export/import routes as JSON for backup or reuse.