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I Wish (Daggerheart Adventure)
A wealthy merchant has been cursed and is doomed to die within a few weeks. The only hope of breaking the curse lies in a legendary artifact said to rest deep within a mountain. With time running out, the merchant is organizing one final expedition to retrieve the item—or die trying. He has summoned a group of remarkable individuals to undertake this perilous mission.
About
- This adventure is designed to have drastic consequences, capable of significantly altering the world and the player characters. For this reason, it is ideally suited to be run as a one-shot (a single-session adventure). However, with the proper adjustments, it can be adapted into an ongoing campaign by GMs who wish to explore its long-term ramifications.
- The encounters and challenges in this adventure have been designed and balanced for a standard party of four adventurers. Feel free to adjust the difficulty of the encounters for larger or smaller parties by consulting the encounter balancing guidelines presented in the Core Rulebook.
Foundry VTT Resources
Maps, actors, images. Everything ready to play.