This package contains art, text, or software code produced using generative AI.
AI tools were utilized strictly as a productivity aid. The development, coding, and design are fully driven and executed by the human author.
All sound effects, art assets, and visual materials are NOT AI-generated.
AI was used only for coding assistance and logic optimization.
Great Enemy Felled is a premium module designed to give your combat encounters the epic conclusion they deserve. It automatically detects the end of combat and displays a highly polished, cinematic victory (or defeat) animation on screen, accompanied by immersive sound effects.
Designed for stability and ease of use, this module requires no complex macro setup. It is a "plug-and-play" solution to enhance the emotional impact of your game's most critical moments.
* Cinematic Visuals: High-quality, animated text effects that appear when combat ends.
* Multi-Font Support: Built-in selected font configurations, choose the style that fits you.
* Real-time Preview & Debug: A built-in control panel allows you to preview effects and sounds instantly in your current scene without needing to run a full combat.
Usage
1. Enable the module in your world.
2. Combat ends - Effect plays automatically.
3. GM Controls: Use the tools in the left-hand toolbar to manually toggle settings:
* None**: Disable effects temporarily.
* Victory Effect: Standard victory animation.
* Defeat Effect: For when the party falls (displays "YOU DIED" or custom text).
* Scene Intro: Displays the scene name when switching scenes.