Glyph: Active Region Triggers
The map does the work.

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At a Glance
Program EditorTrigger logic built as a visual node tree. |
Extra EventsHover, clicks, doors, world time and darkness. |
Scene ActionsAct on tokens, tiles, audio, chat and dialogs. |
System AwareHurt/Heal and tests roll through the system. |
MATT ImportConverts Monk's Active Tile Triggers tiles. |
20+ RecipesTeleporters, traps, switches and more in one click. |
See It in Action
The visual program editor. |
The event picker with events core Regions lack. |
The recipe picker. |
The node picker with search and categories. |