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Geano's SoundScape Realism

An Add-on Module for Foundry Virtual Tabletop

Author: GeanoFee Project Source Foundry Versions 12+ (Verified 12) Last Updated 1 week, 6 days ago

This package contains art, text, or software code produced using generative AI.

This module was developed using an iterative, human-led design process supported by Generative AI.

Geano's SoundScape Realism

Immersive Audio Engine for Foundry VTT

Geano's SoundScape Realism overhauls the FoundryVTT audio engine to provide realistic, real-time acoustic simulation. By leveraging the Web Audio API and multithreaded Raycasting, it delivers studio-quality environmental effects without performance cost.

🌟 Key Features

🧱 True Acoustic Occlusion

Gone are the days of binary "on/off" wall blocking.

🏛️ Environmental Reverb Zones

Bring your scenes to life with distinct acoustic signatures.

🎚️ Enhanced Volume Control

🚀 Installation

🎮 Usage

  1. Occlusion: Just place walls and lights as usual. Ambient Sounds will automatically interact with them.
  2. Reverb:
    • Create a Region (Draw Tool).
    • Double-click to open Region Configuration.
    • Go to the "SoundScape" tab.
    • Choose a Reverb Preset (e.g., "Stone Cave") and adjust the Intensity.
    • Walk your Token into the zone and listen!

🔧 Technical Highlights

Categories

Available Versions

  1. Version 1.0.0

    1 week, 6 days ago
    Foundry Version 12+ (Verified 12) Manifest URL