Gambit's FXMaster
Supporting The Module
Welcome to the official release of the application V2 overhaul for FXMaster! A lot of time and effort went into this conversion and new functionality has been added, including Region particle masking, as well as the addition of Region specific Particle Effects. The Special Effects control has been re-named to Animation Effects, and functionality has been broadly changed. FXMaster no longer supports features that overlapped with Sequencer. The FXMaster implementation was extremely dated, and Sequencer has superior functionality. Instead, the Animation Effects app has been converted to a more functional menu for searching, previewing, and favoriting animations from all major animation modules, while still allowing static tile placement via drag and drop.
Any support via the Patreon or Ko-fi is greatly appreciated! If you are a Patreon subscriber you will receive access to the FXMaster+ module. FXMaster+ can be downloaded from Patreon, and it's where I will be adding new particle effects and filters moving forward. For the intial release, it will get you access to the Sakura Bloom and Sakura Blossoms particle effects.
FXMaster provides various types of effects:
- Particle Effects, including weather (rain, clouds, fog, snow, etc.), animals (crows, bats, spiders, etc.), and a few others.
- Filter Effects, including color overlays, underwater, and lightning.
- Clickable Animation Effects, using video files provided by external sources.
FAQ
-
Q: I have put a animation effect onto a scene, and now I can't get rid of it anymore. How do I remove it?
A: Most likely, your created a permanently playing animation effect by dragging a animation effect onto the canvas, which is just a regular Tile and not managed by FXMaster. To remove it, go to the Tile Controls and remove the Tile there.
-
Q: What is the difference between Particle Effects, Filter Effects, and Animation Effects?
A: Particle Effects are global effects that display particles on the whole scene. Mostly they are weather effects, but they also include animals and some other effects.
Filter Effects are filters that adjust the whole scene in some way, e.g. by adjusting the color or distorting the scene to look like it's underwater.
Animation Effects are animations (video files) that can be played on your chosen location on the canvas. -
Q: Can I provide my own effects?
A: You can provide your own Animation Effects via the Custom folder in the module's settings. It's not possible to provide your own Particle Effects or Filter Effects at this point.
-
Q: I have installed a module that provides additional animation files, but they are not showing up as Animation Effects. What do I need to do?
A: Go to 'Module Settings -> FXMaster -> Refresh Animations Database' to re-run the Animation DB Scan.
Usage
Detailed instructions on how to use FXMaster can be found in the README.