SyrinControl - provides integration with Syrinscape Online
Features
- New Syrinscape Online viewer
- A possibility to import playlists
- Audio & Volume Control
- Ambient sounds (experimental)
- Translations
- Players can trigger moods & one-shots
- Macro API is extended
New Syrinscape Online viewer
In the Audio Playlist tab, a new button opens the Syrinscape Online browser.
It opens a new window with all your soundsets.
A possibility to import playlists
The new browser allows previewing moods and bulk-create playlists.
The playlists are no different from native Foundry playlists.
Audio & Volume Control
You do not need Syrinscape Player opened to hear sweet moods! SyrinControl will play the audio (both moods and one-shots) directly in the browser tab (alongside the FoundryVTT native audio)!
This release also brings control of the global volume and one-shots volume.
Additionally, each player can adjust their local volume to their needs.
Ambient sounds (experimental)
now SyrinControl can well... control, detect and trigger moods (for now only moods) based on the native ambient sound feature.
Translations
The English text is no longer hard coded, internationality, yay!
Players can trigger moods & one-shots
A GM has to prepare a macro and permit them to run it. It just works (TM).
Scene - Mood integration
Macro API is extended
Several functions can be triggered in the macro:
game.syrinscape.playElement(id: number);
game.syrinscape.stopElement(id: number);
game.syrinscape.stopAll();
game.syrinscape.playMood(id: number);
game.syrinscape.soundSources();
game.syrinscape.onlineElements();
game.syrinscape.onlineGlobalElements();