A simple chat macro to cast the 5e spell Magic Missile, rolling the correct dice for you.
/mm (or /magicmissile) [spell level] - casts Magic Missile at the desired level (defaults to level 1).
/mm - Casts Magic Missile at level 1:
/mm 5 - Casts Magic Missile at level 5:
Advanced usage for split targets
If you want a portion of the missiles to go to different targets, just add the number(s) after the spell level...
/mm <spell level> [target_1_missiles, ..., target_n_missiles]
For example, if you cast Magic Missile at 2nd level, you will have four missiles. To send two of those missiles to one target and two to another target, use the following command:
/mm 2 2 2
You can actually leave off the last 2 since we can just send however many missiles are left to the last target, so the following command is equivalent:
/mm 2 2
Required Game Systems
- DnD5e Latest Version: Version 1.3.5 Last Updated 7 months, 2 weeks ago
- Dice Rolling
- Chat Log and Messaging