FQ Card Engine
FQ Card Engine - A combat system for Final Quest 8 x DnD5e
The Module provides:
- Cards toolbar
- Play dialog for FQ Cards
- Automation for combat with cards (roll dice, usability check for cards, automaticaly apply damage, resource consumption and effect to players and npc)
- Dnd5e character and npc sheets with FQ resources included
- Compendium for :
- Cards
- Classes
- Items
- Passive Spells
- Monsters
- Macros
Based on the work of Pengrath : Hand Mini Bar (https://gitlab.com/pengrath/hand-mini-bar)
Get Started
- Start by selecting your preferred language in "Configure Settings". This will determine the language of the cards generated later.
- Next, create your players in "User Management"
- To create characters for your players, you have two options:
- Use the **Starter heroes** in FQ Compendium
- Drag and drop **Classes** to your own personal character
- Don't forget to associate each character with a player.
- As a GM, you can create decks, hands and piles for all of your players.
- This will generate and open all decks for your players.
(Note: Decks are generated up to level 5. After that, decks are customizable and cannot be destroyed by the macros.)
- To display the hand, use the configuration from the Hand Mini Toolbar. This module uses Pengrath’s work from the Hand Mini Bar.
- Everything is now set up to play. Start combat with your characters, and cards will automatically be drawn, with picks and hand scores applied. _(See more details in the rulebook.)
_(Make sure your players are connected!)_
Mandatory modules
- socketlib https://foundryvtt.com/packages/socketlib
- lib-wrapper https://foundryvtt.com/packages/lib-wrapper