Publisher: CodaBool
Project: Source
Foundry Versions 13+ (Verified 14)
Last Updated 14 hours, 10 minutes ago
Fatherfog Combat
this is written for the Mothership Foundry system. It hardcodes values for getting HP from that system
- Implements Fatherfog combat rules in Foundry. Players can skip or delare their action. Turns are under a timer.
What is Fatherfog Combat?
rounds simulate 10 seconds
- the GM lays out what will happen if no one acts. For example player 1 will be attacked by the enemy
- By random order, each player declares their action within the timer. Or skips to be come back to later
- Once everyone has declared their actions the GM gives rolls to everyone if applicable.
IMPORTANT: Enemies are not given an initiative order instead their effect is determined on the targeted player's turn.