An encounter builder for D&D 5e (2024 rules), built for GMs who want fast,
DMG-accurate encounters and loot without doing the math by hand.
## Encounter Tab

- XP budget calculated per the 2024 DMG system (Low / Moderate / High
difficulty, no group multipliers)
- Browse monsters from **any** loaded Actor compendium — official content
and your own homebrew side by side
- Filter by search term, CR, size, subtype, creature type, and habitat
- **Sync from Party**: pull Party Level and Size straight from Foundry's
built-in Party actor with one click
- **Auto-Fill Remaining**: fills out the rest of the budget with a
randomized, varied selection, respecting all active filters
- **Boss Encounter mode**: builds one strong creature plus supporting adds
that actually spends the full budget, instead of leaving XP on the table
- **Boss-ify**: turn any monster into a real threat for a full party —
scale its HP, damage, AC, and ability scores up by a chosen tier (RAW /
Moderate / High / Deadly). Fully reversible, and every tier's numbers are
GM-tunable in the module settings
- **Minion-ify**: convert a monster to MCDM-style Minion stats (*Flee,
Mortals!*) — low fixed HP, fixed non-random damage, reduced XP cost —
for fast, disposable group fights. Also reversible
- **Encounter HP mode** (RAW / Average / Maxroll) controls how HP is rolled
for every monster you place, independent of Boss-ify/Minion-ify
- Lair Actions get their own per-encounter toggle that adjusts XP to CR+1,
matching the Monster Manual's fix for lair monsters
- Click a monster's name to preview its stat block before adding it
- Click-to-place tokens on the canvas in a spiral formation, and create a
real Combat encounter when you're happy with the picks
- An in-app Help button explains every field and button in plain language
## Loot Tab — Individual Treasure

- Rolls the 2024 DMG's Individual Treasure table (the incidental coin a
single monster carries) once per creature in your encounter and sums it
into one purse
- Fully editable afterward, and you can search and add specific items from
your own compendiums on top of the rolled coins
## Treasure Hoard Tab

- Generates a full 2024 DMG Treasure Hoard: coins, gems/art objects, and
resolved magic items with real names — not a blind roll
- Hoard tier follows **party level** rather than monster CR, matching how
most tables actually run treasure
- Optional **Loot Basis**: switch from the DMG's four wide tiers to a
smoothed, per-character-level homebrew curve for finer-grained rewards
as the party levels up
- Reroll magic items using your own custom rarity mix
- Creates a real Actor with real Items as a hidden, non-combat loot token —
never added to the Combat tracker
## Notes on accuracy
Coin formulas for all four CR tiers are cross-checked against independent
sources. The gems/magic-item distribution is a restructured, probability-
preserving approximation of the DMG tables rather than a row-by-row copy.
The optional per-level loot curve and the Minion-ify stat table (sourced
from *Flee, Mortals!*) are clearly separated from RAW content in the UI.
## Requirements
- Foundry VTT v12+ (tested on v13)
- dnd5e system v5+ (developed and tested against v5; older versions are untested and may not work correctly)
## Support
Free and will stay free. If it saves you prep time, you're welcome to
[buy me a coffee](https://ko-fi.com/elmimage) — never expected.